![]() ![]() ![]() ![]() Does anyone know how to get that done? Think it was in the input.ini or user.ini files but might be wrong.will keep looking though.ĮDIT: to confirm, am using 1.12.1. I recall seeing something about binding another key to "force" spawn the encounters just to check if the mod's working. Hmmm.installed it, used script merger to alleviate any conflicts, bound a new key for the "Refresh" action but I don't get any monsters spawning (set all of them to high and switch HoS Expansion to YES 'cause i've it installed).
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